Scale (3D): Resize a multipatch feature on its 3D geometry.Rotate: Rotate a multipatch feature to change the direction it's facing.Move: Relocate your multipatch features by interactively moving them or using precise distances.Attribute Editor: Create and maintain attributes for your multipatch features.The list below represents common editing tasks for multipatch features: Many editing actions are useful for multipatch geometries and are available for use with multipatch features. Supported editing actions for multipatches You can also write ArcObjects code for generating complex multipatch geometries. Multipatch features can be created by converting 3D symbology to multipatch features or through 3D geoprocessing tools such as Layer 3D To Feature Class. That is, you can move, rotate, scale, delete, insert, replace, and copy multipatch features, as well as define and populate attributes for the features. The 3D editing environment for multipatch editing focuses on whole feature management. Since ArcScene and ArcGlobe are three-dimensional environments, there are more editing options available for multipatch features, such as Replace with model and the Insert construction tool. However, as multipatch features are usually three-dimensional, and the ArcMap editing environment is two-dimensional, there are some limitations with the tools and functions available in that environment. Multipatch features can be edited in ArcScene, ArcGlobe, and ArcMap, just like all other feature types. Multipatch features can be used for different reasons, for example, to enhance 3D realistic symbology of a feature.
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